The Cataclysm

spell_shadow_brainwashIt is true – the leaked information that was presented by MMO-Champion turned out to be true after all! This comes as a surprise to me, both pleasant and unpleasant. Sure, there are new quests and zones, an exciting addition in a secondary skill and a continuation of the storyline…but something deep inside me nags that this means the end of the old WoW – that something that was once awesome will be lost and the game seems more…pale. Anyway, here’s a quick list of the things previewed in this video, while I catch my breath:

  • Level Cap 85
  • Worgen join the Alliance, Goblins join the Horde
  • Many new class combos including Gnome Priest, Tauren Paladin, Human Hunter and Troll Rogue
  • Archaeology becomes a new secondary profession
  • Deadmines and Shadowfang Keep will be updated and have a heroic mode
  • Desolace becomes…less desolate
  • Darkshore and Ashenvale become heavily contested as the Horde invades
  • The barrens is split in twain, Durotar may be lost
  • There will be new, rated Battlegrounds
  • Deathwing will feature as the main enemy
  • There will be a guild leveling and a guild achievement system
  • A new character progression system: Path of the Titans

What this all means and how some of these things are implemented, I cannot say. It looks like the classic dungeons will have their old forms as well as a new level 80+ mode. By the things shown in the trailer the “destroyed” locations also neatly miss the quest-important zones, which is good. What the Path of the Titans exactly means is something I am very curious about, as well as what we can do with Archeology.

The Cataclysm just turned profitable! Let’s just hope it erases the bad taste in my mouth. I hope it will be awesome.

Edit: This just in from the Class panel:

Shadow Priests will most likely get a nuke without cooldown in Cataclysm.

Just saying…

2 Responses to “The Cataclysm”

  1. I’m not much interested in the Goblin/Worge/New Race combinations. Although the trailer footage of Gilneas was quite beautiful.

    I’m really looking forward to finding out more about Guild Leveling, the raids (25s 10s? outdoor bosses?!) and this new quasi-talent tree system called Path of the Titans.

    Also heard that Hunters are losing Mana for Focus (makes much more sense imo) and the rest of us are going back to the Vanilla WoW stats – Stamina, Intellect, Spirit.

    I like to think this expansion will be a return to the original WoW content and making it a better game with better “game systems” if that’s what you call it as opposed to throwing in a ton of new quests and zones.

  2. I know what you mean. The new expansion sounds exciting but if the cost is losing some of the zones as I know and love them, forever, well that just makes me sad.

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