Archive for Saga

Saga – the end of an era

Posted in News with tags , on April 20, 2009 by Natarumah

ToyYesterday the announcement was made that the Saga community would no longer be organizing raids. As I have reported before, there had been issues with good people leaving, bad people who influenced our raids, and people who lost motivation and will to raid effectively. Our Ulduar raid showed just how unfocused and rusty we had become, and rather than continue on and thereby demolishing the reputation we had for being diligent, considerate and knowledgeable, we decided to pull the plug and quite while we were ahead.

Below is the post as made on our forums by Asfalore, the Community Leader:

Of all decisions we’ve had to make of late, there was one we really weren’t looking forward to. We were hoping we’d never have to make this decision, but it looks like it’s finally caught up with us.

We’re left to face the fact that Saga is no longer the raiding community it was in TBC, or even at the start of Wrath. Too many of our raiding core left, most of them because of completely viable RL reasons. These people were simply irreplacable on a server like ours, where every skilled raider is either a professional asshole or already guilded. We tried recruiting heavily – people tread in the footsteps of those who left. Unfortunately, most of our more recent recruits were not the kind of people who genuinely cared about this community. Some vanished right after being trialled, others ignored our community’s few rules, and still others simply never had the dedication to raid progress content.

Due to the long lull in activity in between patches 3.0 and 3.1, we grew complacent and unfocused. Even some of the people that used to be our raiding core grew casual, or didn’t care so much anymore about missing an enchant or gem here and there. People stopped being on time, and stopped using raid consumables. We lost our edge.

We took a long, hard look at the Ulduar raids this week, and all of us officers wound up at the same conclusion. The raiding community that we used to be no longer exists. We’ve been in decline for a while now, but Ulduar most definitely showed us that even our raiding core is no longer up for tackling these kinds of challenges.

For many of us, Saga was something of a dream. But eventually, the dream must come to an end…we wake up, and when we dream again it is a completely new and different dream. That’s the way it must be with Saga as well. As of this moment, Saga will be a social community. We will not officially schedule any more raiding content. If you wish to leave, we will not hold it against you in the slightest – please do let us know, however. If you wish to stay, you are more than welcome to.

Dream or not, we had an awesome time here. On behalf of Natarumah, Lanara and myself, I’d like to thank everyone who allowed us to get as far as we did. You’re a wonderful bunch of people, and I hope all of you find a place where you can have fun again.

And so the Saga comes to an end…good luck, everyone, wherever you may go!

You have to imagine, for many people the end of a guild or community is a hard hit to swallow. These were the people I raided with since TBC, I cleared Karazhan with them, and did my first heroics. These were the people who helped me get the mats for my Frozen Shadoweave set, provided flasks and advice, and who stuck together through a guild crisis to form Saga. We cleared SSC and TK (almost) and followed through in Black Temple and Mount Hyjal.

We never got to see Sunwell before the expansion loomed at the horizon, and so we prepared for the coming of Naxxramas. We cleared Naxx, killed Sartharion with one of his Drakes, we showed Malygos the error of his ways and weekly killed Archavon just for laughs. And in Ulduar, we killed the Flame Leviathan, who reminded all of us of playing with little tanks when we were wee boys and girls.

But that is now over. I am currently in a state that is in between quiet resignation and heartbroken. To preserve what we had, it had to end. Even so, it feels as if my reason for playing was ripped from me, and I am not reconsidering what to do. I want to raid, I want to achieve and prepare, grind and improve.

But now, I have to consider the who, why, what and where.

Peace all, and I hope your guilds survive the Ulduar experience.

Heavy times and heavy hearts

Posted in Uncategorized with tags , , on April 16, 2009 by Natarumah

achievement_halloween_cat_01We’ve all been there I think, I am just very tired to be there again. I have told you recently that our community has suffered from setbacks. People were not signing for 25mans until they were sure that there was a 25man…which led to a called raid due to lack of signs. People are unhappy they can’t raid the days we raid, or are not happy when they are told their gear or playstyle is not up to snuff. And now, more people leave for the top raiding community on our server because they want 25man loot.

Yes, it’s about the loot. I have heard people say a hundred times that they are in it for the fun, but it just is not true. The only difference between the 10 and 25mans (previously) was that the 10mans were harder than 25mans but offered worse loot. With 25man gear you race through a 10man at the normal speed again.

And so people leave, and say they are sorry they leave because the atmosphere is nice and they still like to be members of the club socially…but the loot they want is shinier. And they all hope we can do 25mans soon, but we all know we will have to do it without them. And enough people thinking this way means we are left with enough people for 10mans only, and 20 people waiting for us to be able to do 25mans again.

Math does not work that way, peeps. When 20 people stand around and do nothing, there is no 25man and there will be no 25man.

We have considerations for joining with another raiding guild for 25mans specifically. We have plenty tanks and healers but lack DPS, while their situation seems somewhat reversed at first glance. I hope it flies, because my hope is sinking rapidly. We still have a core of people who are prepared, on time, flasked and fed, but it is shrinking fast. People are becoming complacent, irritable and anxious for loot. Small problems and worries are not shared until it is too late to remedy them, people forget the rules and need to be corrected. They had a taste for the shinies and they want more, but are slowly running too far behind the curve to make it.

The weight on the Guild Leader’s shoulders becomes ever heavier, and I am not sure how long that will hold. I do what I can as officer to smooth things over, but I have the idea people no longer want to listen.

I hope we can pull through this one, or we will be stuck in 10mans until eternity, or worse, fall apart.

Zul’jin down!

Posted in News, Raids and Instances with tags , , on August 20, 2008 by Natarumah

After what seemed to be hours of endless wipes below 10%, we finally managed to down the lord of Zul’Aman! We had been wiping on 3% and even 1% before, so it was exciting to finally get him down and bask in the glory of having first completed all of Zul’Aman.

Usually we clear the first 4 bosses on one evening (getting 1-2 chests on average) and then spend another evening focusing on Hexlord Malacrass and Zul’jin (whose stubborn determination not to die easily prevents us from calling the place on farm).

I managed to snag me the Loop of Cursed Bones for my haste set.

One of our hunters ran off giggling with the Berserker’s Call.

Our main worry in the beginning was surviving the Claw Rage in Zul’jin’s Lynx phase, but the healers were exceptionally on the mark, which helped greatly in keeping as much DPS on him as possible during his Dragonhawk phase. Thanks to the old adage of “don’t stand in the fire”, enough of us managed to keep the bead on him for the curtains to close on the last act.